Hochschule der bildenden Künste Essen

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Hochschule der bildenden Künste Essen

Galloway, Alexander R.

Gaming

essays on algorithmic culture

- 143 S. - Exemplar-Nr. 1
Video games have been a central feature of the cultural landscape for over twenty years and now rival older media like movies, television, and music in popularity and cultural influence. Yet there have been relatively few attempts to understand the video game as an independent medium. Most such efforts focus on the earliest generation of text-based adventures (Zork, for example) and have little to say about such visually and conceptually sophisticated games as Final Fantasy X, Shenmue, Grand Theft Auto, Halo, and The Sims, in which players inhabit elaborately detailed worlds and manipulate digital avatars with a vast&;and in some cases, almost unlimited&;array of actions and choices.


Verlag
Minneapolis : University of Minnesota Press, 2006
Einordnung
Game Art and Design (B.A.)
Buch
Zweigstelle
Essen
Signatur
Mediennummer:
10003502

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Letztes Update: 02.07.2024, 10:23 Uhr